onsdag 26. januar 2011

Programming O_o


Our team’s programmer hasn’t showed up yet so I have been programming the base for this game. I am mainly a designer so I have also sketch up some ideas and layouts for the game. I have scripted a basic code that make our character move, accelerate, rotate and switch animation (sprite).
 
I have used some codes from my last game “Deep sea glow” and modify it to fit this game. New things I added are a rotate function that simply moves the sprite in 8 different directions. The character also accelerates and it reacts when it passes the surface line. The idea is that you shall be able to jump out off the water and gravity or loss of jetpack fuel will force you back in the water.

I am also struggling to make a working level manager that co-operate with my “kontroll” script.  

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